
Redrocket is a simple OpenGL arcade-like game where players must destroy rafts filled with dynamite in order to protect the beach dam.
Redrocket was created by Sean White (programmer), Travis Wright (programmer), Kevin Gonzales (3D artist) and Dedrick Spivey (music).
Controls/How To Play
Redrocket is a very easy game to pickup and play. The controls are very simple. The player moves the target around with the mouse to aim at oncoming rafts. Left-click and a rocket will be fired. When rafts explode, they will spawn debris that can explode other surrounding rafts. Players are rewarded extra bonus points for creating a large sequence of exploding rafts.
The initail phase of development is complete for Redrocket. However, the developers are planning on expanding the game to include:
* Rafts that provide power-ups when destroyed
* More level scenes
* Multiplayer support
Download
Redrocket was developed under Microsoft's Visual Studio 2005 using C++ and OpenGL. Additional libraries include SDL and Freetype.
Redrocket requires the Microsoft .NET framework v2 in order to run.
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